Site Navigation

Home
Forum
Wiki
FAQ
RSS Feed
Customise your RSS Feed!

News items by platform:

Nintendo DS (48)
PSP (32)
GP32 (2)
GP2X (14)
GameBoy Advance (1)
NES (1)
Super NES (1)
Nintendo Wii (11)
Playstation 2 (1)
Playstation 3 (9)
Xbox 360 (3)
DreamCast (4)
Atari 2600 (11)
ColecoVision (1)
Virtual Boy (4)
Linux (43)
Mac OS X (19)
Windows (41)
Java (4)
Android (2)
Symbian (6)

Upcoming contest deadlines:

October
6th : Compo Débile Dev-Fr

November
15th : TehSkeen's Wii Coding Competition

December
6th : RetroRemakes Competition 2008

January
15th : Drunken Coders Winter Contest 2008

HBGO on IRC:

EFNet - #homebrewgames.org

Games of the Month

Monaco GP2X
Blockdude
Aka Noid

Donation Status

Help HBGO to grow further by donating! By sending us a donation, you help with the financing of new and expensive features (like a homebrew games file archive) and competitions.

Donations so far: EUR 12,34 (yarly!)

Older News

[GP2X] SimOniZ 0.3.1
[DC] Maze of Galious
[PSP] Boombastic
[PSP] Ball 1.1
[Symbian] AcceSnake
[PSP] Lonpos 1.0
[PSP] Dodge the Squares
[GP2X] Double Battles
[NDS] Donkey Kong II
[NDS] Touhou DS 0.5
[GP2X] Comando Suicida 2
[SNES] N-Warp Daisakusen 1.0
[NES] Pegs
[Android] Scrambled Net
[Linux][OS X][Windows] Hero of Allacrost
[Linux][OS X][Windows] LinCity-NG
[NDS] BuscaminasDS 1.1
Calling all Judges
[GP2X] Chaos 2x
[DS] Foosball 0.92

Latest forum threads:

Sorted by latest post (sort by newest thread)

Animatch - GP2X (22) - started by ruckage (Last post 4 days ago by OogyBoogy)
Probably an RPG of sorts (3) - started by The Smoking GNU (Last post 5 days ago by PokeParadox)
Torn between neatness and performance :-( (19) - started by Alex (Last post 6 days ago by Alex)
Automated news posting (2) - started by A_SN (Last post 27 days ago by PokeParadox)
New Crap Games Competition? (34) - started by CongoZombie (Last post 27 days ago by A_SN)
Motion blur and the future of game engine performance (8) - started by A_SN (Last post 30 days ago by PokeParadox)
[GBA] Pocket Raider v1.0.1 (6) - started by A_SN (Last post 31 days ago by TacticalNeuronics)

Latest news:

[Atari 2600] Zombie Chase

(posted by A_SN on October 6, 2008, 7:48 pm)



Zombie Chase is a simple and fun game in which you run over zombies and splat them onto the black pavement.

Official thread with Download link

Source: pdroms.de

[VB] Mario VB

(posted by A_SN on October 6, 2008, 7:36 pm)



Mario VB is a Mario-themed jump 'n' run game for the Virtual Boy console.

Official thread

Source: pdroms.de

[VB] Tron

(posted by A_SN on October 6, 2008, 7:33 pm)



Tron is a clone of Tron for the Virtual Boy console.

Official thread

Source: pdroms.de

[VB] Mario Kart Virtual Cup

(posted by A_SN on October 6, 2008, 7:28 pm)



Mario Kart Virtual Cup is an attempt to remake the equally named commercial Nintendo game for the Virtual Boy console.

Official thread

Source: pdroms.de

[VB] VB Racing

(posted by A_SN on October 6, 2008, 7:25 pm)



VB Racing is a classic style racing game for Virtual Boy.

Official thread

Source: pdroms.de

[Symbian] Paparazzi 1.0

(posted by A_SN on October 6, 2008, 7:21 pm)



Paparazzi is a sensor game, where you have to help "Movie Star" (big yellow dot) avoid "paparazzis" (small red dots) as long as possible. You can do this by turning and tilting the mobile phone.

Official site

Source: pdroms.de

[Symbian] Unity 0.60

(posted by A_SN on October 6, 2008, 7:18 pm)



Unity is a remake of the classic 1985 game Chain Shot! for the Symbian platform.

Official site

Source: pdroms.de

[NDS] Puzzlemania

(posted by A_SN on October 6, 2008, 7:17 pm)



Puzzlemania is a collection of minigames for the Nintendo DS.

Official site

Source: pdroms.de

[PSP] Kakashi Adventures

(posted by A_SN on October 6, 2008, 7:14 pm)



Kakashi Adventures is a game in which you must run and jump to avoid obstacles or catching point bubbles.

Official site

Source: pdroms.de

[NDS] Cogito DS 1.0

(posted by A_SN on October 6, 2008, 7:11 pm)



Cogito DS is a game similar to the Rubik's cube. The objective is to match a pattern by moving the rows and columns of tiles.

Official thread

Source: pdroms.de